Zombies, Vampires, and Meteorites


Game Contents










The ZVM Board

The Grid Shows You Exactly Where The Meteorite Will Strike!

The Elements

Collect Elements to Survive 12 Months of the Apocalypse!

CROPS

ROCK

WATER

WOOD

The Villages

Discover The Location Of Your Home Village!

The Danger Locations

Discover the Vampire Graveyard or Zombie City and become One for the Rest of the Game!

Finding Mountains will Block and Slow your Movement!

Vampire Graveyard

Zombie
City

The
Mountain

The Grab Bag

When Discovering a New Location, the Player will randomly pull one out and add to the Board!

The Dice

Roll the Movement Dice (1-5) to see how far you can go on your turn.
Roll the Coordinate Dice (A-G) (1-7) to see where the falling Meteorite will land!

The Meteorite Symbol brings either Fortune or Destruction to the board
and determines if the Event will even happen!

The Variables

The White Meteorite determines where the Players start their adventure.
The Dark Meteorite can kill the Vampire or Zombie and undo a Human's Progress to Survival! 

The Flip Coin determines if a Meteorite or Supply Crate will land on the board.

The Players 

Humans: Collect Elements to Build Defenses.
Vampires: Gain Black Blood Drops to obtain Coffins.
Zombies: Invade Villages to Replicate.

The Human
(Yellow, Red, Blue, Green, and White)

The
Vampire

The
Zombies

The Cards

Collect Elements to Build Defenses, Attack, and Defend.
Use Quick Play Cards for Easy Play Instructions and Element Conversions.
Collect Orange Crates for Extra Months of Survival!

The ZVM Rulebook

Filled with Pictures, Examples, and Easy-to-Learn Instructions in an 'If-and-Then' format.
(IF this happens, THEN do this.)